Archive
Deprioritised, stale-fed or superseded modules — kept reachable via search but out of the main flow.
live
Live activity
Who's online now + where, and the busiest districts.
Associations
Who travels with whom — inferred social graph from co-location.
Production
What to make & sell — margin × demand-per-shop, tagged by how you produce it.
Labor market
Jobs, wages & service demand — the worker-glut / opportunity board.
Andromeda
Company ledger — sales vs purchases from the shop webhook, profit via weighted-average cost.
Trade routes
Arbitrage ranked by real expected profit (stock × spread), with travel.
Shop clusters
Where commerce concentrates — dense shop clusters by location & category.
Politics & elections
Offices, elections, parties, political movement.
Law impact
What each bill touches — property, taxes, crime, business, labor, banking.
Donors
Campaign finance — top backers, biggest raises, near-funded drives.
Sponsors
Legislative output — who writes the laws, pass rates, recent activity.
Litigation
Court party graph — repeat litigants, most-sued, recurring feuds.
Movement patterns
Busiest plot-to-plot corridors + server activity by hour.
District flows
Inflow/outflow between districts — who feeds whom, who keeps their own traffic.
Realty import
Paste /realty bot output to set first-party plot ownership.
Media & news
Community newspapers, political pulse, top voices.
Narrative
Trending topics, top voices — what Redmont is talking about.
Discord feed
Aggregated server chat (via DiscordChatExporter).
Visitor analytics
First-time vs returning players, and which plots pull in newcomers.
Punishments
Server rap sheet — bans, mutes, warnings and kicks from LibertyBans, by player and by staff.